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AI Insights · Timothy · September 2021

Top 5 City Building Games on iOS in Qatar - Q3 2021

Explore the performance of the top 5 city building games on iOS in Qatar during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 City Building Games on iOS in Qatar - Q3 2021

In the third quarter of 2021, the top 5 city building games on iOS in Qatar showcased varied performance metrics across downloads, revenue, and active users. Here's a closer look at the data from Sensor Tower.

Craftheim - 3D Idle Lumberjack from AI Games FZ saw a notable increase in weekly downloads, peaking at 882 in mid-September and then gradually decreasing to 222 by the end of the month. The game also had 624 weekly active users in mid-September, which decreased to 325 by the end of the quarter.

City Takeover by Voodoo experienced consistent weekly downloads early in the quarter, ranging from 106 to 144, before seeing a decline to 42 by the end of September. Weekly revenue fluctuated, peaking at $24 in early July and then dropping to zero in the latter part of the quarter. Active users also decreased from 1.1K in late June to 807 by the end of September.

SimCity BuildIt from Electronic Arts had a steady stream of weekly downloads in the early part of the quarter, with a peak of 116 in late July. However, downloads dropped to zero by the end of September. Weekly revenue saw a significant peak of $683 in late July but gradually declined to $82 by the end of the quarter. Active users followed a downward trend from 759 in early July to 435 by late September.

My Town - City Life Story game by My Town Games LTD had relatively low but stable weekly downloads, peaking at 127 in early July and dropping to 18 by the end of September. Weekly revenue peaked at $127 in mid-September but generally remained low throughout the quarter. Active users decreased from 131 in early July to 64 by the end of September.

Global City: Building Games by MY.GAMES B.V. showed a spike in weekly downloads in late August, reaching 302, but then fell to zero by the end of September. Weekly revenue peaked at $351 in mid-July and fluctuated before ending the quarter at $68. Active users peaked at 240 in late August and declined to 44 by the end of September.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021